Fiction and Science Fact Meet at the Movies:
humans still play the dominant characters in film and television,
robots are beginning to find a unique place in both staring and
supporting roles. While humans played the robotic roles in
AI (Dreamworks SKG), the implication was that robotics,
would eventually evolve to a point where it would be difficult, if
not impossible, to distinguish between a real human and a robotic
ChildLikes, a new generation of intelligent robots has
emerged to provide a dynamic and thought provoking alternative to
traditional on-screen computer based gaming. Imagine
having a set of intelligent robots that you could program to run
offensive and defensive plays on a playing surface that represents
football, soccer, war games, or one-on-one competition like Sumo
wrestling, tag, hide and seek, etc. No longer are you tethered
to a computer screen and joysticks. The technology that is
emerging in robotics is the premise that BUGZ - The Movie
is based upon.
Now . . .
imagine in a not so distant future, robot toys that can learn from
prior mistakes or losses, robotic toys that can communicate not just
with humans but amongst themselves. What if these robots
became not only "self aware" but also became aware of "others?"
What if .
. . we were on the cusp of creating a new life-form. One that
embodies all the aspects of its human creator - fear, kinship,
bravery, leadership, self preservation, self sacrifice, sadness and
maybe even that one uniquely human trait, love?
What if .
. . a movie script brought the current state of
robotics and software technology to film and with just a little
peak into the not-to-distant future, presented a story that captures
the imagination of young and old alike? A story that not only
entertains but provides a very realistic view into the future
marriage of computer based gaming and state-of-the-art robotics.
The result would be .
. . BUGZ - The